I love a good supernatural government conspiracy theory, and this game did not disappoint. It was like Stranger Things meets The Lost Room. I was taken off guard by the game's combat difficulty. Sure, it was awesome to launch a sofa-sized javelin of concrete across an office and blow an enemy into dust—followed by silence, paperwork fluttered to the floor, and broken electronics showered sparks. But frequently, I was visited with failure before that sweet moment of victory. At least navigation was always fun with levitation.
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